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rubido said:
It seems they are trying to port the PS360's tesselator which is done in the CPU as their GPU's don't support it. The Wii U has a specialized tesselator in the GPU.

Lazy ports are lazy!


The PS3 has no tesellator to my knowledge. They have an Nvidia GPU and Nvidia didn't start producing tesellators until their DX11 cards if my memories are correct.