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lilbroex said:
JEMC said:
lilbroex said:
JEMC said:

PS4 and the Nextbox don't need to double the performance of WiiU to be better. They can have "only" 50% more power AND a lot more RAM (4GB) to make bigger and better games (technically), and those games would be very hard to make or even imposible to port to WiiU.

Mind you, I think they will try to do the same as last gen and do another big jump in specs instead of a big step, but just because they don't want to be beaten by the other. It's like the cold war, but in consoles.

Oh, and just because the strongest console has never won until now, it doesn't mean that it won't change the next time.

They wouldn't. They would be no harder to make than a PS2 version of a GC or Xbox1 game was. They'd just have to cut down the polygon count a little and remove a few objects. Exept now, with the level of graphics possed by the Wii U, a downgrade games would still look extremely good which was Iwata means when he says people won't see that much of a diffence. Just buying GPU that increases the performance from another by 25% can rasie the prise by 3 fold.


For the next Sony and Microsoft consoles to create a gap in like the one between the Wii an the PS3/360 in pwoer, it would need hardware that ran near 1 grand if not more.  The only thing having a more powerful console will do is increase the cost and developement times all around for everyone. Nintendo knows what they are doing and they are doing it right.

If the difference in RAM is big, the example I said was 1.5GB vs 4GB, reducing the poly count and a few objects won't be enough in some games, specially in open world games like Western RPGs or GTA-style games. The difference is just too big. They will have to make other sacrifices (like horizon distance or lighting) that will be noticeable.

We don't know how much does the GFX chip of WiiU cost, but a 25% performance increase is pretty normal from 1 gen of cards to another, so the chip in the HD58xx cards would more than do that, and they are quite cheap nowadays. Will it cost 3 times more? Maybe, but that won't make the console much more expensive, it will just make their loss (because they will sell them at a loss) a bit bigger.

Your not using any logic. There is nothing that could be done with 4 GB that would limit a system with 1 GB from playing the game as there is nothing that "needs" that amount of ram when it comes to gaming aside from huge caches of uncompressed super HD textures. Simple compression would solve the problem of anything that did.

If Sony and Micrsoft actively choose to sell their next console at loss, then they deserve their fate because even then, more people will still on a Wii U and the Wii U will still be cheaper.

Truth be told, I really want them to make an astronically more powerful consle. It will guarantee that they will lose the next gen again horribly. The fact that people still refer to Sony and Micrsoft in tandem like they are both one entity against Nintendo shows just how high Nintendo's standings are.

Yeah I have to agree. There is no why outside of really sloppy programming that you will need 4GB of RAM in a console. Even with the memory hog that is known as Windows most game's recommend 4GB of RAM. 1.5GB of RAM is more than enough for any game to run no console is going to be running a ton of API layers like Windows. And not to mention adding more RAM doesn't mean the games get better, you also have take in consideration the balence of the system or else you end up with bottle necks that will slow down the performance of the system.