oniyide said:
Now just jumping around casue you were wrong. Im not arguing that anyone bought a PS for those games. I dont know where your pulling that from. YOU said that they had not internally developed games from the start I just showed you five that said they did. and add Jumping Flash and Twisted Metal(which was quite popular) to the list. Just be a man and admit you were wrong. As for Sony imagesoft. and just man up and say you were wrong, that was a dev team that had been around prior to PS |
k Oni. If I'm wrong, I will man up.
The games and their makers:
Coolboarders was made by UEP Systems, and published by SCE.
Jet Moto was made by SingleTrack (now part of Infogrames), and published by SCE.
Wipeout was made by Psygnosis and was also released on the PC and on the Saturn. They are now part of Sony as of 1993 (2 years before the PSX west launch).
Xtreme games was made by SCEA. 1 game
Parappa the Rapper was made by NanaOn-Sha and published by SCE.
Now for the other two
Jumping Flash was made by Exact Co., Ltd. and Ultra Co., Ltd. and published by SCE.
Twisted Metal was made by Single Track in development, and completed by SCEA in production, and published by SCE.
1 game Oni.
EDIT:
"YOU said that they had not internally developed games from the start I just showed you five that said they did."
I don't remember saying that. As far as my memory goes, the Playstation launched with Battle Arena Toshiden. I was just saying that people weren't buying it for that, but for 3rd party games and that 1st party offering at launch and early on was 0 (but I was exaggerating... sorry, I meant virtually 0). And I meant internally developed... I was unclear there, so for being unclear, sorry.







