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Runa216 said:
happydolphin said:

Agreed. The side-quests were fun but they should have been optional bonus quests, with rewards.

I also agree that motion controls were tacked on for tight-rope. But for bombs, it's the same concept as the sword. You are Link. That was the point. And why not the bird? Maybe you felt like controlling a whole bird was a bit much? I could understand that. But I actually found flying the bird fun, that's me. And I'm not bs'ing, I actually was eager to get on the bird to fly and nosedive and flap its wings and do it better. Maybe there should be an option to go on relaxed mode or something.

The tight-rope didn't work well for me at all, so I kind of agree on that one.

Well all of those options work better with buttons, making them motion controls (mostly referring to bombs) just makes the game cumbersome, and most people (myself included) don't have a huge area to flail their arms about, making it very awkward and unpleasant to do all these controls.  I don't dislike it becuase I'm lazy, I dislike it becuase I find it unpleasant.  before actually PLAYING Skyward Sword, I was super hyped for the game, really looking forward to 'motion controls done right', but in the end it was just gimmicky nonsense.  I'll take Twilight Princess or Wind Waker over this any day.

Of course they work better with buttons. Remember the post I made to DarthVolod? Buttons are more convenient than motion controls, it's just a fact. But, they may or may not be more immersive. As the tech evolves, the hope is that motion controls become the most immersive experience since they have you mimic the game character, creating a physical bond with the virtual world. It is awkward and unpleasant for us, because we're trad gamers. We aren't used to doing this kind of thing and it makes us feel stupid and it isn't as responsive yet as we would hope for it to be. So I know it's not because you're lazy.

If S.T.A.G.E. is right, and gimmicks aren't necessarily a bad thing, then why are we still calling things "gimmicky nonsense"? Do you mean it's just broken tech that doesn't work? If it's purely a gimmick with no added value, I'd agree. But motion controls show potential, and Skyward Sword was an adequate proof of concept, it just wasnt fully mature. For that reason I understand that TP or WW would please you more and that's OK.

Problem is, there is a sense that SS got other things done wrong apart from Motion Controls, and I feel that that's being thrown in the mix and affecting your opinion of Motion controls. Now I'm not saying SS is a bad game, but there are things about it that I found lacked substance, and those would have probably compensated to make you less hateful of the Motion controls. But as it was, SS was kind of missing the mark on both aspects: Motion controls and Substance.