Mr Khan said:
There are some people who are further back (Khuutra, for one), and despite all the stuff i have been spoilered on, there are still a few secrets left. Like i know one character who turns traitor, but i don't know why, and would rather not like to for now. Though then again, they did a very poor job of explaining just why Mumkhar went for the Mechon so eagerly. Yes, i get that he was jealous, but what's the deal there? And i finally see where the need for the anti-mechon weapons comes in, now that the group is separated at Fallen Arm. I've read that it's Dunban-Melia-Riki and Reyn-Sharla, the latter of which would be difficult to fight with if only Sharla could do any damage. And right, Dickson did mention that Galahad fortress wasn't completely destroyed, so i suppose that UM could still be there later. On a related note, the whole story with Mumkhar reminds me so much of Pigma from StarFox. |
Regarding your question, that's addressed later, although you have to make the connection yourself. In essence, the Faces are explicitly programmed to carry out Egil's bidding. They are, basically, obedient machines. But a design flaw left the early generations, like Mumkhar, more independent-minded, so his envy twisted his orders to a large degree.
Regarding the split up, don't worry about it. Really.
Regarding Gallahad...nope! You can't return there or to Sword Valley anymore. That UM, like the final one at Sword Valley, is supposed to be tackled while at-or-under its level. They're about as tough as Lizard-Boy in Satorl Marsh, though, i.e. they demand more strategy than most of the game does.







