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smbu2000 said:

If they added in the second stick then they'd also have to add in the two extra buttons as well for CPP compatibility. That would just make the XL unnecessarily thicker when only a handful of games support it.


The extra shoulder buttons is definetly the "WTH do we do with this" situation. I'd be hard pressed to believe that Nintendo put those in without a way to include them built in for later models of 3DS, I could be wrong though. It would be interesting to see a remodel that can have those without bulking up the system. What do they contribute to the games? They could just forget about the 2nd set of shoulder buttons pretty easily, only enabling the 2nd circle pad and using the non CPP controls to utilize whatever the shoulder buttons do. So that would be pretty easy.



Before the PS3 everyone was nice to me :(