Slimebeast said:
Yeah. I wish we had an idea. If it's like 50K or more like 250K for Crysis. Because I am so glad they brought it to consoles, such a great game. Its price is in the $20 ballpark on XBL too, isn't it? American Nightmare, wow, talk about a flop. When it costs only $15 you'd expect it to sell a million lifetime, or at least 500K, or else the revenue from it is just peanuts compared to a full retail title. |
multiplat games tend to have the same price across PSN/XBL.
I doubt anyone would have expected 1 million sales on XBLA for American Nightmare. As you can see only very few games could do that without being bundled or handed over for free. The game hasn't received that great scores either, which is surprising since a less positive received game like I am Alive outsold it in the same week...
Anyway the userbase for it isn't the greatest either. AW sold 1.2m plus those bundle codes, of which we don't know how many have actually unlocked the game via XBL. Then reminding you that ~40% of 360 users don't have an online account to buy games, I would say they didn't expect much more than 500k lifetime.