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Rath said:
kain_kusanagi said:
I really get tired of people complaining about having too much of a good thing. Halo is milked, COD is milked, Mario is milked. I have news for everyone, if it's still good it's not milked. Nobody is holding a gun to anyone's head making them buy games. I can't get enough Halo and I'm glad it's becoming a yearly series. Why would I want less of what I love if it's still of the highest quality? The same goes for Mario games. There's something for everyone and you don't have to buy them all.


Too many releases in too short a time does kill a franchise though. Or even a genre - it's basically what tore the entire rhythm game genre apart.

However neither Halo nor Mario are in this boat - out of the current big games I'd say only CoD arguably is.


I think what happened to the rhythm games was that it was just a fad. The same thing is happening right now with dance games just like the DDR craze of the late 90's. The thing about fads are they are usualy big only because of the people who jump in who where into games in the first place. Mario, Halo, COD, etc. are all pretty safe because the type of people that play them will always play them. They may go up and down in sales, but for the most part they will stay steady so long as the quality doesn't drop. The rhythm games fell from grace because all those non-gamers who only played them at parties found new fads to move to.