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Primarily, complex controls scare off people, especially todays games which have a thirteen to sixteen button learning curve. Nintendo provided me with the building blocks as a child and I played games with my mother and father and cousins. It's always been Nintendo...my family shies away from my Playstation and they've already asked me if Kinect is in the cards for my Xbox. I played Nintendo until I moved on to new experiences, new characters with in depth stories and reason to immerse myself in them. Nintendo failed to give me this unless we're talking Samus. 

S.T.A.G.E. said:

 

 

No. I don't think that is the real reason people like motion controls. They liked it because it wa new and fresh. They also actually did a great job making people see that games can be fun because a lot of people like to wiggle their body whether it be through dancing or goofing around bowling in wii sports
 which is great. Most "casuals" do not fear the complex controllers. If they did, the ps2 would not have sold nearly as well as it did. I'm not saying the ps2 was casual, but with 150 million users, it clearly was the home to every fanbase and boy did the casuals flock to it too alongside the hardcore. Now look at the controller? The ps3's controller is literally the exact same thing.(with tacked on sixaxis). No I don't believe buttons scared them, I believe motion controllers captured their imagination.



"Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth." -My good friend Mark Aurelius