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archbrix said:
S.T.A.G.E. said


I didnt make a definition of a gimmick, I know what a gimmick is.

 

 

gim·mick

   [gim-ik]  Show IPA
noun
1.
an ingenious or novel device, scheme, or stratagem,especially one designed to attract
  attention or increase appeal.

 

The thing is, motion controls (when properly applied) are more than just a novel scheme to increase appeal.  They can actually better the experience for certain genres such as golf or bowling, not to mention pointer controls making FPSs far more enjoyable (for me anyway).  You wouldn't call d-pads or analogue sticks gimmicks even though basic 8-way joysticks were the prior standard, would you?

The perfect example of a gimmick is the 3D in the 3DS, as it fits the definition to a tee.

The Wii Mote made gaming easier for families who hate the complexities of gaming. It ushered in competition from Microsoft and Sony to see who could dumb down gaming the most. As usual if a proven novelty shows itself large sums of money and casuals with fleeting interest shall follow. Expect Nintendo to pander to the core this generation since the casuals are used up. Even though Nintendo takes gimmicks seriously, it like most gimmicks will be a temporary fix. Microsoft took the rest of Nintendos casual momentum with their gimmick in 2010 with the Kinect and Nintendo experienced their first loss in 2011.