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Conegamer said:
darkknightkryta said:
lilbroex said:
Turkish said:
I'd rather want them to make a game for the next gen PS4/nextbox consoles tho :/


He refuses to work for Sony, so you can kiss that fantasy goodbye. Though it funny how people can show so much love and favoritism for something that doesn't even exist yet. Nintendo hate is something else.

I agree with him.  I mean it won't be nearly as bad as wii to ps3, but when you have RPGs with these huge stories and lore, graphics play an important part.  I mean; wouldn't you want the best possible graphics when watching frequent and long cutscenes? Or traveling around the world and towns?

If that happened, then the best JRPG of the past decade, Xenoblade, would be nothing like it is now. It'd be shorter, smaller, and generall less-fun, simply so it could look a little better. I'd rather have my 100-hour story with 450 sidequests, open areas and stunning scenery, than a 20-hour corridor crawler which looks good like FFXIII...

So the least important thing in huge RPG's is most certainly the graphics. It's why FFVII is still loved, whilst FFXIII is not. 

This is one of the dumbest things I've heard in a long time.

Developers make all sorts of compromises regarding the game dependant on budget, time, and the console they're working with. Naturally, developers should want to push every boundary, while some do, others can't. You have small developers who regularly put out great games on PS3 like Gust and NIS. They don't push the graphically boundary (never have honestly), but no compromises have been made to content or gameplay because it's on the big, bad PS3.

You shouldn't make assumptions based on no information really. I could say "X would be so much better on Y console, because of speculation". We don't know how it would have turned out, but we certainly do know that it's not 100 hour game. It's the same standard length as every other JRPG. Sure, it has a ton of content that you can do, but it's not all necessary to complete the game. The same could be said of FF13 (which you give a nice exagerration as well). It takes about 30-35 hours to beat the main story, but the late game content and other extras can give you well over 100 hours of gameplay.

And you're absolutely crazy if you think one of Square's main goals with FF7 was to push graphics. It was as it was showcased as the first grand 3D RPG to the world. Square has always been about outdoing themselves in all areas, and that includes graphics (certainly did not start with FF13).



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