happydolphin said:
Jay, I don't agree with the idea your 1st paragraph argument is going towards. Though I agree having higher graphical capabilities doesn't force devs to create such content, what it does do is raise the bar, create a cut-throat market where the weaker devs have the low end of the stick of grphics reasons, as it creates an environment where consumers hunger over the cutting-edge. It's mostly counter-productive to gaming in general... Also, having a weaker console creates a cap, above which devs can't go even if they wanted to. Sadly, devs didn't agree with that and Nintendo should have listened because 3rd party support IS important, so thankfully the Wii U is a compromise between Nintendo's philosophy and 3rd party demands. Imho it will be the PS2 of next generation, i.e. the weaker one with just enough edge to get the most support. That's what the Wii should have been.
The idea of paragraph 2 is more in line with what I just said, but I don't really agree. Most top games this gen, even COD, had top graphics. |
I don't predict an environment where "consumers hunger over the cutting-edge." If that were the case, then games like Minecraft wouldn't be topping the Xbla chartz. Or maybe Journey wouldn't be the best selling PSN title. The Wii as a console wouldn't have been the best selling console of the generation.. And to a lesser extent, CoD probably wouldn't be the best selling HD title. The majority of gamers, casual and hardcore alike, just want to play fun games. I expect developers will realize this & we'll see a lot of developers won't slave focus on graphics so much. So no, I don't think the 'bar' will be raised so high that it forces developers to have a minimum level of graphics in order to be successful. Of course, this is all skepticism & we'll never know how the market will react to certain changes.







