lilbroex said:
UE4 is certainly nice. The difference are undeniable. When I saw that mamga alone, I was sold. Watch dogs is nice but not humongous leap. The square enix demo failed to impress me at all though. It looked like more of the same old thing with a few touch up spread around. The big thing I'm looking towards is "tesslletion". This gen should make is a standard feature in games. Its obvious that no Wii U games used it at e3. How much of a visual impact do you believe it will make? |
woah! easy there....i think you missed the point of my post :( Perhaps i didnt word it well enough. I absolutely undoubtedly acknowledge the step up shown in the UE4 demo...hell even watch dogs which doesnt look insanely next gen had me freaking out with over exposure to pure awesomeness.
My point is that current console games like U2, U3 and other cinematic games that have amazing visuals, vistas, facial detail, animations, etc. already look pretty darn good for a game. Now other technologies that are significantly better technically, dont appear to be as advanced to the average guy. Lets get this straight by virtue of us being on this site...i wont consider anyone here the average guy. But i can get where Spurgeonryan is coming from with his point of view and others who share his opinion.
Tessellation is a good example of this....as a PC owner (somewhat of an enthusiast), I have been exposed to tessellation already...and to be honest it doesnt create much of a difference while playing a game. Yet...the processing needed to do proper tesselation is quite high. This is a good example of a technology that is much more advanced than what we currently have yet to the average person wont really pick up a major difference...this is all imo ofcourse. But i do mess around quite a lot with benchmarking tools and playing games on ultimate settings, playingwith all the different graphic setting trying to see the difference etc. You know the usual nerdy stuff :)







