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Kresnik said:
kain_kusanagi said:
Kresnik said:
Millenium said:

*butts in*:

http://playstationlifestyle.net/2012/02/10/sony-we-should-probably-develop-less-games/


Heh, well your butt in was very informative :P Disappointing to read, but good to know!

Why is that disapointing? It doesn't mean less games it just means less Sony exclusives. If they sell of studios and IPs it just means mroe multiplatform games. That's good for everyone.


Idk, I feel like Sony is a lot more leniant with their studios than any other publisher would be, and that's worked out really well for me this gen - nearly all my favourite games have been PS3 exclusives, and they've generally all been of a really high calibre.

Perhaps I'm wrong, perhaps they do push their studios as hard as Activision/EA, but it certainly never appears that way to me.  I mean, they let Polyphony work at their own pace on Gran Turismo - can you imagine Polyphony working with anyone else, say Microsoft, and having to release a new Forza game every 2 years?

There's other stuff too.  They put up with Studio Liverpool turning out incredible WipEout games every few years that never have stellar sales, but as an independent company I'd imagine they'd be long gone by now - alongside all the other British indie game devs beside Codemasters who managed to go under this generation.

Just stuff like that is why I like Sony, and why it's disappointing.  Plus, I'd say their first-party roster isn't even that big really - probably the same size as Nintendo's EAD studios, and potentially a lot less than all these brand new studios Microsoft have opened.

I fundementaly believe that games should be available for as many platforms as possible. There should never be a exclusive 3rd party game and 1st party games should be only the highest quality AAA or most experimental. But experimental risks should be kept to a managable moderation or it would be bad business.

I hate seeing small studios with great ideas get bought up by platform makers. I'd rather multiplatform publishers buy them up. Creative small developers like That Game Company and Twisted Pixel should be making games for as many people as possible not limited to half the market just to add a 1st party bragging list. Sony doesn't have creativity in mind, they want to control the market to maximise profit. The same goes for MS and Nintendo. It's never a good thing when a multiplatform developer gets gobbled up and made exclusive. I'm glad Bungie has gone back to multiplatform games. Halo is one of the greatest franchises in gaming history so it's good that the genius at Bungie will be open to all gamers. I'd love to see console gaming go the way of PC, which would mean one compatibility standard, multiple manufactures, and games for everybody. Sony, MS, Nintendo, and all the rest on one evolving platform. It's a dream, but a man can dream can't he?