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RolStoppable said:

What's going on is that Nintendo tried to get third party support. They probably approached various publishers and had to offer incentives just to get ports, such as stage time during E3, marketing support or allowing third parties to use Nintendo staples in their games (probably in an effort to make Nintendrones more willing to pay such third party software). Tekken Tag Tournament 2 with its Mega Mushroom is an example of the latter.

On the Wii, Capcom made it pretty clear that they do not want to offer their high profile games. But how did we get Monster Hunter Tri? Simple. Nintendo was going after third party support, but money can only buy you so much.

What this means for Ubisoft and AC3 is obvious. Just ask yourself why Nintendo went out of their way to praise Ubisoft as their best third party partner when they've never done anything like this before.

So, what are you saying, that Nintendo needs to sell itself more?

What about the intrinsic compatibility issue Nintendo has with 3rd party publishers. Why do they much prefer make their games on Sony and MS consoles? How do we explain that. I've given my reasons (attitudes we see in the Iwata asks, Reggie's unchangeable ways: project rainfall, and other evidence), how do you explain that part.

I understand the first side of the coin you raise (how Nintendo can prostitute itself to get support), but you don't explain the fundamental reason for the band-aid.