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pezus said:
PullusPardus said:
pezus said:
PullusPardus said:
pezus said:
PullusPardus said:

 

- Not Naughty Dog (Linear as hell games, barely have any replayability, and too much focus on graphics)

- Not Mojang (I have no idea why everyone so obssessed with this indie company and notch, minecraft feels like a glorified level creator, and there is no point of playing it more than a couple of minutes, atleast Terraria had an actual good battle system and "Adventure" as in it pays if you try exploring)

 

I will never understand you >_>. Minecraft is very rewarding if you explore


Ironic you talked about exploration and then say you'd never understand because of Uncharted.

No, I was pointing out the irony in your post. You say you don't like Uncharted for its linearity, then go on to say Minecraft needs more of it.

How in the world did you get "Linearity" from that Minecraft part?

- Not Mojang (I have no idea why everyone so obssessed with this indie company and notch, minecraft feels like a glorified level creator, and there is no point of playing it more than a couple of minutesatleast Terraria had an actual good battle system and "Adventure" as in it pays if you try exploring)

there is a huge difference between linearity and the lack of content, uncharted has both these issues though.

Well you seem to want some direction, hence the "Adventure" part. How does Minecraft lack content for a 10-20 dollar game? :O You can play it for hours on end and still have only created one measly house.

Direction =/= linearity, Adventure =/= Linearity, infact its the opposite, its exploration.

also I clearly said "it pays if you try exploring" , as in there is content to be rewarded if you want to explore.

also Minecraft isn't a 20 dollar game.

I can play Garry's Mod for hours on end and i create a car, but where is the gameplay? i want to play, not create, Little big Planet does this right, but not Minecraft , the only thing you can play with other people's creation is just admire how much work they put on it, basically, like I said, a glorified level creator