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It's not that next gen won't have the power, and it's not that devs are lazy. The reason 30hz games will be still be around is it's smooth enough when you want to put more resources into other game elements. You trade off frames per second to get better AI/Textures/Physics/Ray-tracing/etc. I personally don't have a problem with a 30hz game so long as the rest is good. But then I used to sit in my PJ's playing Stunt Race FX on the SNES ignorant of it's abhorrent frame rate. I'm happy with anything over 24fps so long as it's consistent.