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Less dialog, more open world to explore, more intense combat, less story linearity...

Majora's Mask did it really well, but I want a Zelda that's even more like the original two.

Anyone who says "Combat isn't the main part of Zelda" or "Combat wasn't the main part of Zelda until TP/SS" needs to go play the original and Link's Adventure. You guys are high if you think those games don't rely 99% around combat.