VicViper said:
1 - Agree. Difficult is good already, but add a little bit more options, like a controllable difficult degree. Kid Icarus made this wondefully well, and Zelda should do something similar. It's just fantastic to play one level easy when you just want to relax and then play the next on hardcore to toast your brain! 2 - Completely disagree. One of the only flaws of TP was the giant, tiresome hyrule castle/city thing. Majora's mask Termina had the same problem to me. Towns should be few AND small on Zelda games. OoT (among others) did this great: Kokiri Forest, Hyrule, Goron Moutain, Kakariko and Zora's Fountain (and to a certain degree, Gerudo's Fortress) were all very consise, everything was layed out fast and easy for the player. |
Towns- Perhpas not. But settlements with sidequests, definitely. I need more to do outside of the main story.
And an adjustable difficulty like KI:U would be great!







