By using this site, you agree to our Privacy Policy and our Terms of Use. Close
oniyide said:
happydolphin said:
oniyide said:

tell that to motion plus and yes I saw the Rayman and it was great, but thats Ubi, they are always up to something, they are becoming my fav non Japan publisher. 

So true, yet - Motion Plus was abandoned by Ninty from the getgo, bar a few exceptions. Lackluster support to say the least.

This is a different situation. The padlet is the console's feature (apart from HD), so it's less obscure than an add-on. Also, it'll get solid Nintendo backing from the get-go.

M+ was one thing, this is another

Wasnt that the main feature of Wii as well and couldnt one argue that even that didnt really get solid backing from Ninty (3rd parties either)?? At first it did, but its not like the recent games beside Zelda are really doing anything with the motion controls. Just asking

You could argue that, since by comparing the 1st party Wii Motion games to the 1st party M+ launch games, you get something similar.

The big difference is that, at Wii launch, the shovelware to AAA-game ratio was much smaller, so the 1st party games were highlighted, and consumers knew what to buy. Plus, Wii Sports came bundled with the Wii, and that helped sell the console.

Add to this fact that the Wii was a novelty, there was a huge marketing push to let people know what it was about. The motion+ was not a radically divergeant concept when compared to the Wii against the traditional consoles.

As long as Nintendo shows in simple and impactful ways the importance of the tablet, and given the "free-from-shovelware" nature of a console launch, the factors are in play for much greater success as compared to motion+.

Your point is valid, but it's given the context it isn't powerful. M+ was in a different, so the games that came out for it, though being similar to Wii Motion games, lost their edge in that context.