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WiiBox3 said:
I think that Nintendo should have been working on creating additional internal development teams to create the software necessary for the launch of the Wii U. Having the same Mario team, Zelda team, etc., working on both console and hand held games limits what they can put out. This also limits these teams from creating new IPs since they have to jump back and forth between the two.


On top of the list that HappyDolphin listed, don't forget they opened up EAD Tokyo.  Which now has 2 teams.

Ther is also the Nintendo Software Design & Development group which was established to handle the Touch generations software on the DS.  They are undoutedly working on similar style software for 3DS and possibly Wii U.

They also do a lot of outsourcing these days (or publishing as a 2nd party).  Metroid: Other M, Punch-Out, Excite Truck, ExciteBots, Mario Strikers Charged, Batallion Wars 2, Endless Ocean, Endless Ocean 2, Wario Land: Shake It, Kirby's Epic Yarn, Super Mario Sluggers, Fatal Frame IV, Captain Rainbow, Another Code: R, Hotel Dusk, Sin & Punishent: Star Successor, Reginleiv, Mario Sports Mix, Pandora's Tower, Fortune Street, The Last Story and most 3D Classics on the 3DS.  Even Luigi's Mansion 2 is being outsourced.



The rEVOLution is not being televised