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RolStoppable said:

You just said it yourself. Nintendo's plan was to sell 16m 3DSes during fiscal year 2012 without a major price cut and those expectations were based on their strategy. They thought they got it right, but in reality they got it terribly wrong.

Based on such a failure, why should we blindly trust in Nintendo at this point?

The strategy mentioned in OP and the gameplan for the 3DS, despite being similar, are not identical. It's in the differences that the failure happened.

Nintendo never priced a handheld at 250$ as far as I remember. It was 200$ max. So already it was marked up. The question is why? Due to the strategy in OP? I believe not. Matter of fact, I believe it was overpriced due to overhead features not of interest to the target audience.

What happened then, would the 3DS have reached audiences at a 200$ pricepoint then? Okay, here is where the strategy in OP comes into play. You could argue (as I've said before) that had 2D Mario released within launch window, that much of the demand would have pent up and it would've been a success at the 200$ pricepoint. Okay.

Now tell me how that contradicts with a home console priced at 300$ with NSMBU at launch, as well as catch U and WiiU sports?

I fail to see the concern.