@Rol.
It's called an attempt at grasping a business opportunity. It didn't work. Shit happens. Didn't I post this before, or do you just not read what I write?
It has little to do with this strategy, and everything to do with loss-leading. Whether a casual strategy had been taken or not, the 3DS was not selling 16M units at 250$, no way. Not even the DS did that, and it was 200$ with touch games from the get-go.







