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@Rol.

It's called an attempt at grasping a business opportunity. It didn't work. Shit happens. Didn't I post this before, or do you just not read what I write?

It has little to do with this strategy, and everything to do with loss-leading. Whether a casual strategy had been taken or not, the 3DS was not selling 16M units at 250$, no way. Not even the DS did that, and it was 200$ with touch games from the get-go.