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Deoz said:
amp316 said:
Deoz said:
amp316 said:

Necessary losses?  How does that work?

Are you telling me that Nintendo will have to start posting more losses in order to appeal to the hardcore since that's what Sony has been doing?

This is under my impression that even with ninty pushing the core games, the core market wont suddenly move with them, will be a somewhat slow transition than what they could expect. The 3ds loss was neccesary, it could have been avoided if software and a decent price was  set since launch. Can they avoid it with the wiiU while still aiming for the core? yes, but there's a limit in my faith in nintendo.


Sorry, I don't believe in pyyrhic victories.  Taking three steps backward does not usually lead to four steps being taken forward.  Abandoning your fanbase in order to attract another group never ever is a good thing.  

If your fanabase is barely buying games you then you do 2 things. A) Try to make more games for them  B) change fanbase. The casual are very volatile and wont stick that long as said and its not like they didnt forget its fanabse already at the beggining of the gen, they will try to regain it. The casuals are a amrket that can be recovered more easily. Anyway going by their definition of core and the games that represent this, casuals will still be here for some time, they wont simply abandon it.


But the fanbase was buying a lot of games.  The problem was that they did not do A in your above statement.  They did the exact opposite and stopped making games for the system all together.

I have a question for you?  If the casual market can be captured so easily, then why is it that MS and Sony had such a hard time doing it this past generation?  



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