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RolStoppable said:

That's all fine and good, but it doesn't explain why you perceive the NSMB2 graphics as cheesy and kiddy, if the Christmas trees are all there really is; and even that's pushing it. If we were to use that as criteria for what constitutes cheesiness, then there's just too many games that would fall into this category, including a lot of classic games. Like Punch-Out!! with its clearly undersized referee.

Everything is just so inconsistent in your argument, that's why I think that you simply don't want to like NSMB2. The lack of effort is hard to judge based on these four screenshots. What's more important is not how the game looks, but what kind of worlds and new power-ups we can expect. Until a trailer is released we won't be able to judge this.

I'm about to give up RolStoppable, you aren't trying to understand my PoV, you are simply trying to string me up. This isn't a game, I'm expressing where I'm coming from and you're just accusing. Try to see where I'm coming from instead of assuming where I'm coming from.

I mentioned the christmas lights as 1 example. It could be quirky, but given a few other examples it doesn't hold water. As I already mentioned, but you insist to ignore:

1) The spiders lack detail HARDCORE.

2) The environments in the fall level are lacking detail.

3) The golden pic may just be a lemon, but it reaks with cheesiness.

In punch out, the characters and referee are quirky, they are not cheesy. Odd thing, when they tried to replicate the quirkyness on the Wii, they failed hard, I didn't like it, I was turned off. (ie it was cheesy)

Yet I already explained quirkiness vs cheesiness, you are simply following an agenda and ignoring my points while assuming I'm just taking them out of my ass to push my agenda, but that is horseshit and you don't know it.