| BenVTrigger said: In fact I just did the math and compared release dates and the COD franchise on the 360 has sold roughly 59.1 million copies across 7 mainline releases this generation. That averages to about 8.44 million per release. Halo has sold 30.6 million copies across 5 games this generation averaging sales at 6.12 million units per title. Three of those releases are spinoffs with only 2 mainline Halo games this generation and it still sells on average around 2 million less that all the MAINLINE COD's. When you count the Reach bundled sales its actually much closer but we can't track that so we'll leave it out of the equation. So again where you get COD signifciantly outsells Halo titles I don't know. Sure across multiple platforms it does but on the 360 not really, especially when you compare the sales of a mainline Halo, such as Halo 3 and Halo Reach to a mainline COD. |
I think he means significantly because CoD comes out every year. So atm Halo on 360 is at 30m, CoD on 360 is at 60m. That's double of what Halo has.
However platform royalties is about $7 and that's all what MS gets per CoD game (assuming all were sold at full price). MS gets $34 (publisher + royalties) for every Halo game sold. That's almost 5 times as much.
subtract dev costs and marketing and MS still makes a bigger profit with Halo.







