RolStoppable said:
2) I don't think highly of NSMB Mii either, but we were talking about the 3DS here. Let's keep things somewhat focused instead of having everything all over the place. 3) I see video games as part of the entertainment business, not the technology business. The nature of entertainment is that as people grow older, they become less impressed by special effects and instead are demanding more substance from the medium. Substance isn't dependent on technology. The problem of the 3DS was that it tried to sell based on technology (stereoscopic 3D; early commercials wouldn't even show games) instead of substance, i.e. the games. So in other words, people didn't want the 3DS, because Nintendo failed to offer enough compelling reasons, especially for a $250 system. 4) Super Mario Bros. is a fantasy setting while Nintendogs is tied to reality. It's comparable to a movie and a documentary. The latter can't be expanded indefinitely, because its tied to the source material. Eventually there's nothing new that can be said. But the former can grow and grow and grow, because people will be interested in what comes next. The only risk is that the creators show disrespect to the rules of the fantasy universe which in turn will make the audience angry and feel betrayed. WarioWare wasn't a timebomb, it simply suffered because of a bad decision. The latest entry (Do It Yourself) ripped out a lot of content (80 microgames vs. 200 in the other entries) and replaced it with an editor that asked people to make their own microgames. It also needs to be said that the concept of WarioWare doesn't justify two games on the same system. Twisted was an excusable exception, because it had a gyro sensor in the cartridge. The appeal of the series lies in fooling around with the hardware. I am pretty confident that a 3DS and Wii U entry would both pass the one million mark, because both systems offer unique capabilities. |
2) I just meant it as an example of a game I considered poorly evolved, irrespective of platform, since almost all platforms are capable of 2D to a certain extent, I didn't mean to confuse.
3) You say valid things, but the appeal of 3DS goes way beyond marketing. The device is a handheld, a video game, dedicated handheld. People have spoken with their dollar that 250$ is not something they are willing to readily spend on one. Many were (up to 5Million maybe, I can't remember?) but many more weren't. That's why when the price went down, more people bought. It idn't hurt that both Mario Kart 7 and 3D Land also released roughly around that time window, so all was well. Fair, you can say games weren't well marketed, but in that case how come the DS trend was going down, was it based on lack of content? The PS2 was supported for many years with many games. True it took a long time to die, but its trend was downward nonetheless. You can disregard technology all you want but the market says otherwise.
4) @Nintendogs: You could say that, but given the video I showed you on Nintendogs it was clear there were still many things the dog owner could do that weren't in the original, and then you have an almost unlimited number of animals to interact with if the series is well managed. But the fact remains that certain phenomenal experiences cannot be recreated, pokemon is the exception. You may be right for WarioWare, but 1M is still kinda low given its appeal to the broader audience. Then again 1.3 M for Mega MicroGame$ was also low given its appeal, so my numbers might be a little out of whack. Smooth moves actually did quite well so you're probably right to conflict with me on this example.
@Mario: Yes, I agree that this game can continue to grow and interest the audience due to its fantasy nature and brand appeal, very much unlike Nintendogs. It's not because it can change that it has more life, but because the fantasy gives the brand an alluring power, and consumers come back wanting more. Your movie to documentary example is valid, but not because one can't expand (the documentary, which it can), but rather because one is just more alluring (the movie/fantasy title). As for betrayal, I can understand the emotion.







