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RolStoppable said:
Jumpin said:

 

There is a HUGE flaw in the article - and that is ignoring evidence.


Super Mario 3D Land
 (3DS)
Nintendo, Platform
62,043 5,813,358 23

Also, Super Mario 3D Land was a key product in ressurecting 3DS from a near death situation; it helped accelerate 3DS sales to the point where it became the fastest selling year 1 console in history.

 

There are also releases of 2D Zelda games, and they weren't very successful. While they are interesting, they are clearly inferior products; this is different from 2D and 3D Mario where they are different types of games - in the case of Zelda, it is the same type of game, just with many more limitations. That is, unless there is something done like Zelda 2: Adventure of Link - that might actually be fairly interesting; but I doubt it would be as successful as a 3D Zelda.

There is no flaw, because Nintendo will post their first yearly loss due to the 3DS. The absence of Super Mario Bros. along with the general obsession for 3D (it really is an obsession, no sane business refrains from giving priority to their biggest IP) hurt Nintendo's handheld market which forced them to run their business at a loss. Even now, 3DS sales are slow outside of Japan which proves that Super Mario 3D Land failed to do its job. Its purpose undoubtedly was to make the 3DS sell like hotcakes. It was Nintendo's flagship game, after all.

Can you prove that the loss is due to the 3DS? You need to show evidence, because I have no reason to just take your word for it.

You also have to prove that 3D games hurt the 3DS sales, because I think it was the lack of first any major games and a pricepoint of 250$USD. You can see a substantial increase in 3DS sales with the release of Ocarina of Time 3D, and then an even bigger jump in sales with the price drop, and yet an even bigger sales boost with the release of Super Mario Land 3D.

Another thing I will note is that when New Super Mario Bros launched, the DS actually sold less than the prior week in 2 out of 3 markets (US, 33K dropped to 32K, in the EU it dropped from 170K to 144K). 

Also, you're going to have to prove that the Mario Land 3D didn't do its job, because it looks to me that it did a much better job than the 2D Mario game, and other 2D games did on the original DS. The 3DS grew in all three markets with the release of Super Mario 3D Land (66 to 137K in Japan, 106 to 144K in the US, 101K to 165K in EU).

So yes, he is ignoring evidence. His claim is refuted by bringing evidence in.

One last piece of evidence. In its first year, and at a higher price point, the 3DS with its 3D games sold more than double what the DS did with its 2D games during its first year.



I describe myself as a little dose of toxic masculinity.