Conegamer said:
Perhaps. But Uncharted was there at launch, and that's the difference. It was also the must-have title at launch, so it's a different thing. Have a look at sales of a game released at launch for past systems; they always do better because there's less choice. People went out to buy a PSV for Uncharted. It's doubtful the same will happen for LBP, at least, not as much.
Look at the post below yours for another opinion. Hoping for million-sellers at this point when an incredibly popular launch title can't do it is asking too much. The install base is just too low. |
I absolutely agree, but there is no guarantee that these titles won't continue to sell as the install base grows. It is definitely possible that as the Vita grows, so will these titles. I remember when Uncharted 1 on PS3 started off super slow (Like 30k or so first week), but as the install base grew and word of mouth as well, the titles sales grew along with it.
People who might buy the Vita for Mortal Kombat or even Gravity Rush may pick up Uncharted along the way and vice versa.
Also do not forget that Vita hasn't had a holiday season in the US yet. One could expect by years end for many of these titles to be million sellers, especially Uncharted. Holiday 2007 is when Uncharted 1 really began to boost up, which caused it to go from a 30k week 1 title to the 4m+ seller it is today.
Nothing is set in stone yet.
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)

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