No, I can't agree with that. Well, maybe if you are playing on a small SD TV. My buddy has that game, it is gorgeous, but not up to the level of a Pixar or Dreamworks film, that is hyperbole. The problem is movable joints, fluidity of surfaces, things that a game console can't recreate, the small details. It takes those film companies millions of dollars and huge server banks to render those animations. Perhaps the non-gameplay sections looked that good, but not the real gameplay sections. The lighting effects just aren't doable in real time on anything but the most custom tricked out PC (and honestly you would have to mod any existing game code to work solely on custom hardware, probably not even doable then).
Here is an HD video of Ratchet and Clank Crack in Time, in HD in action: http://www.youtube.com/watch?v=XV0fIcc1kaU
Here is Toy Story, in 360p, http://www.youtube.com/watch?v=zB2gPZRsz0Q. Even though the models arent as nuanced and detailed as they are now, the lighting effects blow anything that a console could do out of the water. The ray tracing algorithms that you need to run to get this kind of performance isn't doable in real time, not on a console.







