| Joelcool7 said: Errorpwns do you remember when PS3 launched? Developers said the hardware was more powerful then they could take advantage of. Konami spent tens of millions of dollars and used their best team to make MetalGearSolid 4 and they still couldn't Max out the PS3. Sure some 3k PC's could outperform PS3 or if you were smart could custom build a PC that would only cost 1,500$ or so to come in the range of PS3. Yet PS3 was no where near 1,500$. My PC bought for 1,300$ in 2005 couldn't run many of the multiplat games as well as my PS3. In fact a few years into the cycle when developers started saying they used the full power of the PS3. My 1,300$ PC couldn't even play the multiplat games. My 1,300$ tower was not capable of playing Total War or StarCraft it became a piece of shit it couldn't even run CoD or Assassins creed II. Yet all those 300-400$ consoles at the time could play the latest games almost as well as the more expensive PC's. The difference is over head and also the game consoles are built just for games. They aren't built to run new office software. They aren't made to do anything but game (Nintendo at least). So Nintendo can make the system cheaper then a PC manufacturer. Also think back to N64, PC's had a very difficult time beating N64 for a few years. Same goes for GameCube and Xbox. If Nintendo produces a current console capable of playing the new top of the line PC games at the current 1080p standard resolution and 60fps. They will win over alot of people and it won't be ridiculously expensive. PS, PS3 can already handle 1080p and I think a game even had it going at 60fps. Can't remember which title. They just had to make cuts to the software to get it running at that. But WiiU should be able to run the game at that without cuts. BF3 at 1080p and 60fps sounds like the right standard for WiiU. Nintendo doesn't need any higher resolution than 1080p nor do they need a higher frame rate then 60fps. But any less would be putting them in a difficult position. Also about the upgradable chip. I believe it has already been stated Nintendo is making the WiiU an upgradable system like GameCube and N64 were. Leaving ports and such for future hardware expansions. I could really see Nintendo releasing a graphic upgrade card in 2014/15 and including the upgrade in a new model the following year. Much like Nintendo added Motion Plus first as an add on later in the hardware. Only thing Nintendo must worry about is making consumers feel ripped off. If a graphical upgrade occurs only core software should utilize it. Any casual driven game should not, this means the pick up and play don't care about graphics people would not be effected. Also most games should be playable in scaled down on the regular WiiU to make sure customers are not alienated or feel forced to upgrade! In other words only a small amount of super power content requiring the upgrade should be released much like it was with N64! |
Couldn't max out the PS3? By the hideous texture resolutions in the game, it is obvious they maxed out something on the Ps3. How about the RAM? Of course it was the ram. 512MB? Even without the overhead that is terrible. I can show so many scenes in Uncharted with blurry textures. Not to mention the PS3 can't run an AAA game at 1080p throughout the full game without severe slow down. The cell is garbage, the graphics processor is old, and the amount of ram is pathetic. Naughty dog maxed out the PS3s ablities with their latest Uncharted game. Heck, God of War did it sooner.







