It would make absolutely no sense to use parts older than when their last console released. Really think about that...
I could understand if R&D began right when the Wii released, but it is ridiculous if Nintendo stuck with the same exact strategy they went forward with in 2006 and did not change it at all after watching trends in the industry towards graphics after a few years. Especially after the mass support exodus in 2010, you think Nintendo wouldn't attempt a mad dash at securing support-- with power?
Out of all the info we know about Wii U, this issue has been the most sensationalized. This Power7 CPU its using is already confirmed to be stronger than the 360. PS3/360 Porting has been confirmed to be a seamless process...obviously the console is strong enough.
How far can devs jump forward in power for 2013-2018?? anyway and still afford it? As far as I know, power has a nearly reached a plateau in terms of what companies can financially handle. Games like God of War 3 ($44m) cannot be the norm for long...ask THQ.
Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. " thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."







