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teigaga said:
The CPU is clocked at a higher rate then teh boz but the xbox has bult in shaders, which can produce vetter looking but both systems are pretty much the same in power. Also you have to remember that the advances in graphics were much greater between 2000-2006, then they've been for the last 6 years.

But its still soo affordable to producewhich surpases the ps3 that Wii U will definitely be graphics king when compared to the 2 HD consoles. The only exception is if they wanted to enter the market at $250.


The hardware has improved as much in the period 2005 to 2012 as it did from 1999 to 2006, but the software has not; and the primary reason for this is based in business not technology. If the majority of game sales comes from console versions of your game you're not going to dramatically increase the budget of your game to push the latest and greatest PC graphics technology. High end graphics cards can run most of the same games as consoles at their highest detail settings, at resolutions far above 1080p and still maintain frame-rates above 100fps or 120fps.

 

To understand what I would expect from the Wii U based on this Dreamcast to Wii model, I wouldn't be surprised in the Wii U could run a game like Crysis 2 at the highest possible detail level at a resolution of 720p @ 30fps. Certainly, the resolution and frame-rate would be lower than people would desire, but I doubt people would be upset about the visuals produced: