| Viper1 said:
1 They'd eithe still take some losses or would have a price in the $400+ range. Now for about $300, they may have been able to use a shader based GPU (again we are ignoring B/C) which could have give the Wii better on screen effects and maybe some better AA but it would still look quite far behind the other 2 consoles. 2 If we are ignoring GC G/C, a Radeon X1300 was have been a good choice. Probably drop the clocks a little for thermals. You'd get about 3 times the power compared to the Hollywood chip. |
With that point 2 plan in place, (and happysquirrel also replied to me in the other thread), how feasible would it have been to market it at a Wii pricepoint, given that the cube was priced at 199$ with its capabilities?







