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Panama said:
Probably already mentioned within the thread, but i remember reading the Kinect's capabilities were restricted due to relying solely on the 360 as its source of power. Would the two GPUs alleviate that issue?


Its biggest problem was the limited data transfer of USB 2.0. The resolution has been reduced, because USB 2.0 couldn't handle the true resolution in combination with the amount of data coming from the two remaining USB ports (in case they were in use).