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Sal.Paradise said:

What has the age of SLI technology got to do with anything? It still produces amazing results..sorry I don't understand the point there.

I'm well aware of the capabilites of the 360 GPU, I remember reading a very in depth article about it.

I'm also not sure what your point about his analogy is?


Because you have been aguing that the lack SLI technology proves that PC GPUs wasn't as "advanced" as PC GPUs.

as shown in these quotes of yours

"SLI configurations are exactly, exactly, the latest and greatest in technology"

"as SLI/Crossfire tech is a fundamental feature that we pay for and expect in high end PC GPUs"

But SLI/Crossfire are not new technology and the technology has a problems such as microstuttering. Disolitude was arguing quite rightly that the 360 GPU was more advanced technologically than PC GPUs at the time, hence my examples of how the Xenos had advanced features that weren't seen in PC GPUs until much later. And hence the analogy of a next box using GPU technology a generation ahead of what PC GPUs have at launch or a as I said GTX700 architecture today in the next Xbox, because that is exactly what MS did with the 360 and the Xenos.

Your arguement is basically that a V12 Ford GT90 is more advanced than a Tesla Roadster because it has more horsepower. But you probably don't realise that now I think about it you have been argueing with something Disolitude never said (that the Xenos was more powerful than the most powerful PC build possible at the time) instead of what he was actually argueing, that the 360 had a GPU that was at the pinnicle of GPU technology at the time (which it was). At the time MS could not have put a more advanced GPU in the 360, they could have had a more powerful one but not at the size and price they targeted, and even with the one they did use they had a lot of problems with overheating.



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