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Barozi said:
PC graphics are held back by consumers. No developer will risk a big budget game with insane graphics, because current consoles might not be able to run them, thus you cannot make them multiplat and lose profits and secondly there are not enough high end PC owners.


You only have to look at Crytek to understand your point more clearly.  They went that extra mile.  Crysis 1 was the premiere game to push current PC hardware.  Crytek paid a big price and afterwards Crysis 2 was born on a multiplatform engine.  PC gamers cursed Crytek for the decision forgetting that Crytek is a business and staying in business is their first goal.  Making bleeding edge games for the PC is not profitable enough to risk the investment.

Consoles do not hold PC games back, PC gamers hold PC games back.