JEMC said: Well, that's odd. Usually studios need months to port from PS3 to Xbox or vice versa, but they always said that they were able to port Darksiders II to WiiU in just a few weeks. If the console is only on par with the HD twins, how could they do it so quickly? |
Because Nintendo specifically designed the Wii U to be easy for 3rd parties who are used to primarily working on 360 and PC as their lead platforms to develop for. The fact that many developers are able to get full games up and running on the system in mere weeks is a testament to that.
Of course, Nintendo could have taken the Sony route and went with bleeding edge technology and a custom CPU / GPU architecture that takes years and a ton of money for developers to become familiar with... but we all know how that would work out.
On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.