morenoingrato said:
While it can't be denied that the current Wii support is abysmal, and that it will certainly influence the succesor's future, from a company's point of view, the winner is the one who profited the most and sold the most consoles in it's lifespan. |
Fair enough, but I don't think it's wrong to point out the Wii isn't much like previous market leading consoles.
This generation as a whole has been pretty different, the XBox 360 is probably going to sell upwards of 80 million, which is a pretty damn large userbase and will have gotten the majority of developer support and mindshare with *both* hardcore and casual (Kinect) consumer groups which eluded Nintendo.
That said as far as Wii U goes for me personally ... I like Nintendo's internal franchise so I'd be OK with "just 360/PS3" level graphics. Fact is 360/PS3 can still pump out some very nice looking visuals and create just about any type of game scenario a designer could dream up. Certainly when you look at games like Uncharted 3 and Gears 2 ... that level tech should be enough for any Mario/Zelda/Kirby/Pokemon/DKC/etc. game.
I was just wondering though why Nintendo perhaps doesn't use something akin to a cheap Radeon 6670 GPU. It's small, relatively cool, dirt cheap and outperforms the 360/PS3 rather handily. But I guess they want a very, very small console for whatever reason.