kitler53 said:
"As an example, imagine an action game like God of War or Devil May Cry, where you must be ready to respond to enemy attacks in the blink of an eye. With a physical controller, pressing a button or pushing an analogue stick is quick and responsive, but on Kinect, going from an attacking motion to a defending motion will take too long considering the speed these games are playing at" aka - lacks precision. |
That's got nothing to do with precision, it's about reaction time.