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Viper1 said:
The bump mapping in the Mario Galaxy titles are still normal maps, not parallax.

And it's pretty disingenuous to use poor screen shot blown up well beyond their resolution for the 3DS screens while the Wii screen is scaled down. That may not have been intentional on your part but you can't compare separate resolutions with similar sized images. Get something at native resolution and with a quality screen capture.


You altered the scale and the specifics of what I talked about which means that you have no intention of having a real discussion about it. I said "boulders" in Mario Galaxy not Mario Galaxy itself.  The Wii screen shot is at its natural size. I posted many pictures and videos, but you ignore all of them focus only on that one thing. If you don't like tha tone then to go the other ones.

I'm not comparing resoutions. I'm compariing texture detail, polygon detail, effects and shaders.

If you won't a descript comparison then go back to the first page and look at the videos.

Show me a character modal this detailed and clean on the 3DS. http://image.com.com/gamespot/images/2009/152/58780_20090602_screen006.jpg