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RolStoppable said:

As much as I like the Wii and as much as it hurts me to say this, but there were games that are either not really suited for the platform for whatever reason or they couldn't reach their full potential due to limitations of the hardware. This list highlights the worst offenders, but I am sure that there are many more.

8. Kirby's Epic Yarn 

Based on its looks and theme, this game is a perfect fit for a Nintendo console. However, the marvellous artstyle was crippled by the SD resolution. It's a shame that the Wii couldn't do this game justice.

7. Xenoblade Chronicles

Make no mistake, this screenshot looks much better than the actual game. I am pretty sure this was captured while using the Dolphin emulator, but nevertheless the low polygon character models and lacking vegetation are obvious. Xenoblade Chronicles is a fantastic JRPG (arguably the best one of the seventh generation), but at the same time it's also clear that it could have been even better on more capable hardware.

6. Metroid Prime 3: Corruption

Retro Studios is a fantastic developer in every aspect. There's so much talent working there that it hurts to see their vision being marginalized. They successfully translated the glory of the Metroid IP into the third dimension on the Gamecube, but the third game in their Metroid Prime series is treading water with no visible progress.

5. Muramasa: The Demon Blade

What a beautiful game, just look at it. Nevertheless, it shares the same fate as Kirby's Epic Yarn. What's worse though is that this game is best played with a Classic Controller, so there really wasn't much of a point to put it on the Wii in the first place. This is one of those few instances where I have to put my bias aside and admit that the PS3 would have been a better choice.

4. Super Mario Galaxy 2

A great sequel to a great game. Unfortunately, not much has changed from its predecessor. The positives remain largely the same (now with Yoshi!), but the same goes for the negatives. It's still hard to look at on an HDTV with all its jaggies. And did we really need a second 3D Mario game on the Wii? It wouldn't have hurt to have this at the Wii U's launch.

3. Donkey Kong Country Returns

It's Retro Studios again with another magnificent revival of an old Nintendo IP. The game has a lot going for it, but Nintendo's decision to not allow the use of the Classic Controller and instead opt for a little bit of motion controls for the sake of motion controls was... unnecessary, to say the least.

2. Monster Hunter Tri

A game that is heavily multiplayer-focused on a console with a disastrous online infrastructure? No need for further explanations.

1. The Legend of Zelda: Skyward Sword

The Legend of Zelda is a legendary franchise, so the best is just good enough for it. But occasionally, it has to settle for less. Due to the Wii's graphical limitations, Nintendo's developers had to settle for a less than stellar artstyle to make the game look at least somewhat decent. Just like the rest of the games on this list, The Legend of Zelda: Skyward Sword would have been a better fit for the Wii U (or in the case of third party games, also the PS3 and/or 360).

So, Rol, what would other platforms have provided to Prime 3's great Point and Shoot FPS experience? I prefered my Corruption experience to any other shooter I've played, even Black Ops. It was purely fun and I thoroughly enjoyed it. Yes graphics could be better, but it was not a must. With one of their main engineers gone after Prime 2, Retro still managed to do a fantastic job, great game. You don't say why it would've been better on other platforms other than that Retro could have outdone themselves on a certain level, but you don't say where. There was progress in controls and graphical detail (this to a lesser extent, but still).

Epic Yarn, more like Epic Yark! What a stupid moronic idea, bad theme, bad game. Could not be bettered on any platform except for graphics, since nothing else was going for it. Yes, in visual appeal, LBP kicks Epic yarn's arse. But Nintendo doesn't make games on other platforms, and since this could neither be made on a competing platform, neither was it interesting, it was just a waste and nothing else with no worthwhile improvement possible.

Skyward Sword. Though the WiiU will blow our minds with the HD Zelda Nintendo has in store, the fact remains that graphically speaking and from an art direction standpoint, the game is a gem. Other things (like flow, linearity and tasks) break the game a little compared to OoT or MM, but nothing that other consoles could have remedied.

For Tri, bad online I think is trollbait. I own Tri, let and watched my roomie play but have so many other games to play that I haven't tried the online yet. But I heard its online features were amazing, as well as free of course.

Donkey Kong returns could do everything it needed to do on the Wii. The fact that they injected waggle controls doesn't mean it couldn't have been set up otherwise, on the Wii. Great game. Don't own it, but got to land 3 at Walmart.

I play my Galaxy games on an SD TV and thoroughly enjoy them (well, Galaxy 1, and soon Galaxy 2 when I get it). Graphics should be pretty similar between the 1 & the 2. Amazing games with superb visuals, gameplay and music.

Never played Muramasa or XB Chronicles, but from what I can tell Muramasa is a very much loved niche game on the Wii.

XB Chronicles received much praise, and most of all I believe offers an experience that would have been reduced had too much effort been put on graphical detail. Rather, on the contrary, it would have been a waste on the HD consoles I believe. Oh, and that must be the ugliest screenshot of Xenoblade Chronicles I've seen this far.