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VGKing said:
Michael-5 said:

Yea, and the DS did well despite being even more easily piratable? PSP didn't do well in the western market because there wasn't a big focus on Western favoring titles. Gran Turismo was unfinished, early games were no different from PS2 games, and God of War was only one franchise (which sold well). That and Sony stopped developing games for their own system a full year before the PSV released. If it wasn't for CAPCOM making Monster Hunter games, and a decent JRPG backing, the PSP would have been a flop in comparision to other Playstation brand products.

The PS3 is largely hack proof and it doesn't have memory cards, PSV doesn't need it either. The main reason PSP was hackable was because GTA Liberty City Stories allowed downgrading your OS to an older hackable format. Without that single game, PSP's hack issues would have largely been stopped.

3DS is still hack-proof and doesn't have memory cards, PSV memory cards are a cash grab at those prices.

1. Yes DS was a success even though it is easy to pirate. But take a look at DS demographics. Casuals and Kids. The DS was a huge success so the 18-25 males doing the pirating didn't have much of an effect. PSP already had enough trouble competing with the DS and with their main demographic shown to be avid pirates, it had a huge impact on the system.
2. Kinda like how Nintendo did for the Wii and DS? In order to support a new system, you need to stop supporting the old one. This is business 101. Of course with the huge success of the DS and how 3DS has B/C, a few more Pokemon games are to be released for DS. There are a few exceptions. 
3. Good thing digital distribution is optional, not mandatory. The entry level price for a Vita memory card is $20 for a 4gig which is more than enough for game saves.

1. What evidence do you have to support that the DS demograph is that drastically different then PSP? Kids I'll agree with just because of the number of first party E rated software, but what about casual? I could argue PSP has a bigger casual base since it mimicks the PS2 fanbase.

Do you have any reason to assume PSP's main demograph is males 18-25, and DS's isn't? I'm a male between 18-25 and I own a DS, not a PSP, most people I know who play portable own a DS instead of a PSP, and the few PSP gamers I know who are also 18-25 do not have a modded PSP, while most DS owners I know have a modded DS.

2. Nintendo didn't cut the DS off a year before the 3DS released. Nintendo release Pokemon, Kirby, and a Prof Layton months after the 3DS released, and now well over a year after the 3DS released, Nintendo has announced a new Pokemon game. Sony did the same for PS2 with God of War 2 launching months after the launch of PS3, and hey, these are the two most successful consoles.

Wii got cut off, and it's sales were hurt. Wii was outpacing PS2 every year, and last year, despite a price cut, Wii fell well below PS2 annual sales.

You're only adding to my arguement.

2a) - You could argue that Nintendo and Sony only pushed DS, GBA, GB, PS1, and PS2 games late in their life because of backward compatibility of the successor console, but not doing this for PSP hurt sales, and not having backward compatibility (outside PSN digital downloads) for PSV will hurt sales. Also as a side note, the consoles which got the most support from the manufacturer late into life, seem to be the most successful ones.

3. I agree it's more then enough, but $20 for 4GB is a lot. I just bought an 8GB MicroSD for $10 a little while back...

3.a) Why would someone want 32GB? Just for digital downloads? I never understood why people need more memory on their 360/PS3....

P.S. Nice sig. If that's all you said, you shouldn't have gotten banned.



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