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KungKras said:
RolStoppable said:
The safest way to ruin a company is to focus on combating imaginary problems. The consumer of an Apple product is fundamentally different than the Nintendo consumer. The latter fully expects and accepts to pay more for games that in return are of higher quality.

The basic premise is that a Nintendo system is bought precisely because $1 games are not considered to be good enough to satisfy the needs of the gamer in question, therefore any efforts to get such games into Nintendo's eShops are a waste of time and money that would better be spent on other things.


From reading Innovators dilemma, that sounds eerily like the incumbent mindset.

Now I think those games are as much threat to Nintendo as Flash games were on PCs in the 2000's but the way you worded it was like a classic example of incumbant thinking.

Would you be so kind as to explain this to the less educated, and how it applies in this context.

Also, would it be similar to how Nintendo dealt with the Playstation 1 and Genesis treats at their times? (The mindset, not the circumstance or actual threat)