| RolStoppable said:
The inputs are not the same. Don't be silly. Red ocean requires at least one direct competitor. The NES had none when it launched. Super Mario Bros. was a game that was played with a radically different controller at the time. Pitfall has barely anything in common with SMB, that's why Pitfall became obsolete. |
No, that's not why Pitfall became obsolete. That is history revision. Pitfall became obsolete because Atari became obsolete. And Atari became obsolete because of their failure at marketing, quality control and law.
Super Mario Bros. was an arcade game (Edit: concurrently to) before being a console game. Most arcades had a similar HW interface (joystick and 1 or 2 buttons included). No argument here.







