kain_kusanagi on 18 February 2012
| NightDragon83 said: I'm gonna turn the tables on this thread and say that it was not the 360, but in fact the PS3 that damaged the Final Fantasy brand. Before the PS3 was released, the FF series was always exclusive to one company's home consoles... I-VI for Nintendo, and VII-XII for Sony. One of the main reasons for the games being released on specific systems was that each of those systems just so happened to be the WW market leaders at the time, so naturally if Square was going to put out exclusive games in its flagship series, it wanted to make sure they were released on the console with the biggest install base or the most positive outlook. Then came the PS3. Sony dropped the ball at launch and lost nearly all the momentum and market share they had gained from the previous generation. In everywhere else but Japan, Sony went from 1st to 3rd and were forced to play catchup to not only the Wii but also the 360, which was the leading HD console in the Americas and Europe. This huge swing in marketshare among the big 3 console manufacturers, along with the skyrocketing development costs of HD games, forces Square to take a second look at keeping their biggest series exclusive to just one console, and they eventually decided to hedge their bets and release a 360 version of XIII in territories where it was leading the PS3. Had Sony not bungled the launch of the PS3 and lost all that momentum, FFXIII would have most likely stayed exclusive, and you all would be looking for some other excuse as to why it sucked and why the brand has lost its luster over the past 5 years or so. |
Yep. Square made FF13 the way it is way before they decided to port it to Xbox 360. Anything cut was cut for PS3, anything that the fans say sucks sucked on PS3, then it was ported to Xbox 360. Who started the myth that the Xbox 360 broke FF13?








