Mummelmann said:
For me, this presents a paradox; I love RPG's and I want the genre to stick around but in order for it to survive, it has gone through changes that leave the end-product somewhat undesireable for me. The RPG genre will the ultimate victim of casualization of games from the 7th generation and up and in five-ten years the genre will likely be dead as we knew it, with mostly hybrid forms existing, showing only slight and shallow traits from a (as defined by the industry) dinosaur genre of the past. People like David Jaffe, who insists that games have never and should never strive to, tell good stories, are making matters even worse. This post is somewhat off-topic I guess, but this is something that really vexes me about this gen. While Skyrim is an accomplishment in many ways and has solid production values, it is the harbinger of ill times to come for fans of deep, narrative-driven, intelligent RPG's. |
And then you have games from other genres driving depth and narrative to new levels. In this occurrence, The Last of Us.







