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pezus said:
Salnax said:
pezus said:
RolStoppable said:
Panama said:
Salnax said:
Honestly, based on these and other reviews, I'm reminded of the 3DS launch. You have a decent but disappointing 1st party release (Uncharted/Nintendogs), a console fighting game port (UMvC3/SSF43D), an alright racer (Wipeout/Ridge Racer), a bad racer (Modnation/Asphalt), and a new disappointing IP (Little Deviants/Steel Diver).

Remember how well the 3DS launch went? I'm worried.

I would be worried too. Then remembered there's also another 20 games yet to be reviewed. Also too many of these reviews have the same flaw. They compare it to PS3 counterparts...which came out years after developers had a firm grasp of how to program on the PS3. These are launch titles on a handheld, why the games are being compared to games halfway through the PS3s lifecycle is beyond me.

Duh, because the games are so similar. It's just the way the typical Western gamer thinks: "Why should I play the game on a handheld when I can have the same or better on a home console?"

Exactly what they think before buying the 3DS for Mario and Zelda, right? It's clearly not something everyone asks themselves

Based on how Mario 3D Land was only possible on a portable, I think that a lot of people think this. As for Ocarina of Time... it is the best rated remake or handheld game of all time.

Oh please, Mario 3D Land has a few 3DS/handheld exclusive gimmicks sure but so does almost every Vita game too.

I'm going to have to humbly disagree about the importance of 3D in that game. I felt it allowed for new kinds of platforming and whatnot. Here's hoping that the Vita games are doing the same thing with the hardware.