| ithis said: The UI is customizable, all the little nags in the UI can be easily corrected. The proprietary cable complaint is ridiculous. I have yet to see a modern high end device that uses a non proprietary one. The multitasking issues and to some extent the big load times can be a problem (smaller games have less load times, smarter games have less load time too). The unlock issue kind of proves that he didn't really spend much time with the device at all. How difficult can it be to get used to the behavior. Not that difficult at all. |
Most high end devices this day and age use non propriatary cables, Apple is really the only big exception. Every modern smartphone, that isn't an iPhone, connects through micro USB and even the PS3 controllers connect through a mini USB cable. Using a propriatary format for something like that is a stupid decision, as it only increases clutter for the user. Now the user needs a cable for the Vita specifically aside from the cables that are already used.
The unlock issue may be something you can get used to, but his complaints are valid none the less, especially considering that getting a lockscreen up on screen is not something that should take a long time.
OT:
Sony have made a few blunders here, though their commitment to avoiding global standards is the only one that seems to really be painful. Everything else isn't something I can imagine getting worked up over, especially the browser issue. Just pause the game, pull out your phone and get cracking on it instead maybe?







