I don't believe in those numbers. I believe they're heavily overestimated.
$7 billion online revenue for China is far too much when World of Warcraft's total worldwide revenue is around $1 billion of which only $300-400 million comes from Chinese players. Knowing that WoW is very popular and has a big marketshare in China the $7 billion revenue number for the online Chinese gaming market doesn't make sense.
There's just no way that WoW only has 5-6% of the total Chinese MMO market revenue when it has over 50% in the West.
Also the source is very questionable.







